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mesh_picking behaves erratically in 0.16-dev #18495
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A-PickingPointing at and selecting objects of all sortsPointing at and selecting objects of all sortsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!
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A-PickingPointing at and selecting objects of all sortsPointing at and selecting objects of all sortsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!
Bevy version
main 0244a84
Relevant system information
I checked on both macOS and Windows.
What you did
What went wrong
Picking doesn't fire depending on the angle of intersection or the normal of the intersection is computed incorrectly. It could also possibly be intersecting on the back face.
Additional information
Screen.Recording.2025-03-22.at.6.02.41.PM-1.mov