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mesh_picking behaves erratically in 0.16-dev #18495

@aloucks

Description

@aloucks

Bevy version

main 0244a84

Relevant system information

I checked on both macOS and Windows.

What you did

cargo run --example mesh_picking

What went wrong

Picking doesn't fire depending on the angle of intersection or the normal of the intersection is computed incorrectly. It could also possibly be intersecting on the back face.

Additional information

Screen.Recording.2025-03-22.at.6.02.41.PM-1.mov

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    A-PickingPointing at and selecting objects of all sortsC-BugAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!

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