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mesh2d_manual example doesn't render correctly #15847

@rparrett

Description

@rparrett

Bevy version

main, since #15524

Relevant system information

SystemInfo { os: "MacOS 14.5 ", kernel: "23.5.0", cpu: "Apple M1 Max", core_count: "10", memory: "64.0 GiB" }
AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }

Also tested win11+4080

What you did

cargo run --example mesh2d_manual

What went wrong

Example should display a yellow star. But instead it displays some wispy blue lines.

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorS-Needs-InvestigationThis issue requires detective work to figure out what's going wrong

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