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regression in GLTF Scene loading #15508
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A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesP-RegressionFunctionality that used to work but no longer does. Add a test for this!Functionality that used to work but no longer does. Add a test for this!S-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong
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A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesP-RegressionFunctionality that used to work but no longer does. Add a test for this!Functionality that used to work but no longer does. Add a test for this!S-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong
Bevy version
0.15.0-dev
What you did
Migrated code base with a SceneView example to 0.15.0-dev.
What went wrong
let scene: Handle<Scene> = asset_server.load(asset);causes Bevy to hang and never load the asset. This is in a regular system withasset_server: Res<AssetServer>.On the previous version (0.14.2), the asset loaded correctly. There is no error message.
Additional information
Asset in question: https://github.com/UmbraLuminosa/sickle_ui/blob/main/assets/examples/Low_poly_scene.gltf#Scene0