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Apple Pencil double tap events support (winit) #14060
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A-InputPlayer input via keyboard, mouse, gamepad, and morePlayer input via keyboard, mouse, gamepad, and moreC-FeatureA new feature, making something new possibleA new feature, making something new possibleO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemS-BlockedThis cannot move forward until something else changesThis cannot move forward until something else changes
Description
What problem does this solve or what need does it fill?
I would like to make a note-taking app that I can use with my iPad and Apple Pencil, but bevy (i.e. winit) has no way currently of receiving Apple Pencil double tap events.
What solution would you like?
An API using Events that I can EventReader<PenEvent> and receive the preferred action.
What alternative(s) have you considered?
This feature is core to a good iPadOS compatible app. I would like to build my app in 100% Rust, so adding this feature is my only option.
Additional context
I have already implemented a working version using bevy: 0.14-rc3 by patching a winit PR, I am making this issue to track the bevy side of things. Winit PR: old newer PR #3768
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A-InputPlayer input via keyboard, mouse, gamepad, and morePlayer input via keyboard, mouse, gamepad, and moreC-FeatureA new feature, making something new possibleA new feature, making something new possibleO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemS-BlockedThis cannot move forward until something else changesThis cannot move forward until something else changes