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Sending a GamepadButtonChangedEvent but Axis<GamepadButton> is not changed #13195

@Shute052

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@Shute052

Bevy version

What you did

Sending a GamepadButtonChangedEvent to modify the state of Axis<GamepadButton>.

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    A-InputPlayer input via keyboard, mouse, gamepad, and moreC-BugAn unexpected or incorrect behaviorD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongX-UncontroversialThis work is generally agreed upon

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