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AssetLoader for TextureAtlas #11634
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A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsA-RenderingDrawing game state to the screenDrawing game state to the screenC-FeatureA new feature, making something new possibleA new feature, making something new possible
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A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsA-RenderingDrawing game state to the screenDrawing game state to the screenC-FeatureA new feature, making something new possibleA new feature, making something new possible
What problem does this solve or what need does it fill?
TextureAtlasis anAsset, but doesn't have anAssetLoader.What solution would you like?
I've implemented an asset loader for
TextureAtlasthat reads a .ron file. I'd like to add this to Bevy.