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macos rendering fails: arrays must have constant size #11283

@mockersf

Description

@mockersf

Bevy version

main since #10057

[Optional] Relevant system information

on a mac m1:

AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }

What you did

cargo run --example load_gltf

What went wrong

Crash with the following error:

thread 'Compute Task Pool (2)' panicked at .cargo/registry/src/index.crates.io-6f17d22bba15001f/naga-0.14.2/src/back/msl/writer.rs:229:21:
internal error: entered unreachable code: metal requires all arrays be constant sized

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorO-MacOSSpecific to the MacOS (Apple) desktop operating systemP-RegressionFunctionality that used to work but no longer does. Add a test for this!

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