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State overrides are not persisted across flashblocks #70

@danyalprout

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@danyalprout

Prior to #66, we used to execute all transactions from all Flashblocks and generate the state overrides for the whole block.

When we moved to incremental execution we no longer copy the state across Flashblocks so state changed in FB1 is dropped when FB2 is processed.

I'll fix this as part of #59

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