I build intelligent systems, full-stack applications, and immersive digital experiences β blending engineering, AI, and visual storytelling.
π LA Hacks 2026 β Figma UI Challenge Winner
π₯ Rice Datathon 2026 β 2nd Place
π» Computer Science @ North American University
Before I ever wrote a line of code, I was already creating things β sketching portraits, sculpting clay, painting light onto canvas.
Computer science became another artistic medium for me: a way to design systems, shape experiences, and build worlds people can interact with.
Today I work across:
- Full-stack development
- AI systems & retrieval pipelines
- Human-centered product design
- Interactive experiences & game systems
- Creative technology
I care deeply about software that feels alive: fast systems, thoughtful interfaces, accessible design, and technology that respects the people using it.
- Human-Centered AI
- Retrieval-Augmented Generation (RAG)
- Full-Stack Product Engineering
- Interactive UI Systems
- Game Development
- Machine Learning Pipelines
- Creative Coding
- Accessibility & UX
- AI + Design Systems
Python Java JavaScript TypeScript C++ SQL HTML5 CSS3
React Electron Vite Figma TailwindCSS WordPress WCAG Accessibility
Node.js Express.js Flask REST APIs MongoDB Atlas PostgreSQL MySQL
scikit-learn TF-IDF SVM RAG Pipelines Gemma LLM LLM Integration
Git/GitHub Agile/Scrum Adobe Creative Suite Canva Clip Studio Paint
Built a privacy-first AI desktop assistant in 36 hours using Electron, Vite, and a fully local Gemma LLM inference pipeline.
- Designed and implemented the full UI system
- Built hybrid semantic + BM25 retrieval architecture
- Integrated local vector search and document indexing
- Optimized interaction latency for sub-second responses
- Developed production-style desktop UX patterns
- Helped shape the overall product direction and interaction flow
Electron React Vite Gemma RAG SQLite
Currently building a multi-game interactive fantasy platform combining:
- Phaser game development
- React + TypeScript frontend
- Express + MongoDB backend
- AI-powered NPC interactions
- Persistent player progression
- Real-time leaderboards
- Voice synthesis & emotional AI systems
- Multiple interconnected mini-games
- Shared progression system
- AI-powered emotional interaction mechanics
- Persistent achievement & leaderboard tracking
- Stylized handcrafted fantasy environments
React TypeScript Phaser Express MongoDB JWT Gemini API
π GitHub
Developed an ML pipeline for educational curriculum classification and standards alignment.
- Built MongoDB schema architecture
- Developed analytics and reporting systems
- Designed the projectβs final data storytelling presentation
- Helped optimize model evaluation workflows
JSON Ingestion β TF-IDF β Logistic Regression β Linear SVM
Achieved 75% classification accuracy on multi-class educational standard prediction.
Python scikit-learn MongoDB TF-IDF SVM
Worked on end-to-end product design and development for university-wide systems used daily across campus.
- UX research & accessibility audits
- Design system creation in Figma
- Frontend implementation
- Data automation workflows in Python
- A/B testing and usability improvements
Automated reporting systems reduced manual processing by approximately 60%.
React Python PostgreSQL Figma
Responsive portfolio site built fully from scratch with:
- Dark/light theme system
- Interactive galleries
- Art showcases
- Responsive layouts
- Vanilla JavaScript interactions
HTML5 CSS3 JavaScript
π Live Site
- Built Python ETL pipelines integrating APIs, web scrapers, and transactional databases
- Wrote complex SQL queries to analyze feature adoption and user engagement
- Collaborated with senior engineers on product analytics infrastructure
- Supported internal tooling and automation systems
- Designed and developed interfaces for university systems
- Built a reusable Figma design system adopted across campus projects
- Automated data reporting pipelines in Python
- Contributed to accessibility improvements and UI consistency
- Built Python pipelines for experimental 2D-to-3D AI systems
- Designed JavaScript visualizations for ML outputs
- Helped communicate technical research to non-technical audiences
- President, ACM-Women β mentorship, workshops, hackathon organization
- Google Developer Student Clubs Lead β launched the NAU chapter
- Student Ambassador, World U β AI & human identity initiatives
- Student Ambassador, Girls Who Code β beginner Python workshops
- President, Design Club β mentored members in Figma & Adobe CC
π LA Hacks 2026 β Figma UI Challenge Winner
π₯ Rice Datathon 2026 β 2nd Place
π‘ HackHERS 2026 Participant
π΄ BeachHacks 9.0 Participant
βοΈ Google Cloud Student Developer Lead
Beyond software, I continue working with physical and visual art.
I paint, sculpt, design, and build tactile creative work that continues to influence how I approach engineering and interaction design.
π¨ Graphic Design & Digital Art
πΊ Ceramics & Sculpture
ποΈ Painting & Charcoal
βI build with code. I think with art.β


