FastTMXLayer: reset draw counts when layer becomes empty #2710
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Prevent removed tiles from rendering when a TMX layer becomes empty by zeroing existing
CustomCommandindex draw counts at the start ofupdatePrimitives()and then setting counts only for the current frame.Describe your changes
FastTMXLayer::updatePrimitives(), add an early pass that callssetIndexDrawInfo(0, 0)on all existing entries in_customCommands.setIndexDrawInfo(start*6, count*6)only for the vertex-Z buckets used in the current frame.Issue ticket number and link
N/A