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remove continual updates bullet point
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README.md

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@@ -15,7 +15,6 @@ UAssetAPI is a low-level .NET library for reading and writing Unreal Engine 4 ga
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- Reading capability for the unofficial .usmap format to parse ambiguous and unversioned properties
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- Robust fail-safes for many properties and exports that fail serialization
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- Automatic reflection for new property types in other loaded assemblies
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- Continual updates to support games with custom or obfuscated serialization
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## Usage
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To get started using UAssetAPI, first build the API using the [Build Instructions guide](https://atenfyr.github.io/UAssetAPI/guide/build.html) and learn how to perform basic operations on your cooked .uasset files using the [Basic Usage guide](https://atenfyr.github.io/UAssetAPI/guide/basic.html).

docs/src/README.md

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@@ -10,7 +10,6 @@ UAssetAPI is a .NET library for reading and writing Unreal Engine 4 game assets.
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- Reading capability for the unofficial .usmap format to parse ambiguous and unversioned properties
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- Robust fail-safes for many properties and exports that fail serialization
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- Automatic reflection for new property types in other loaded assemblies
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- Continual updates to support games with custom or obfuscated serialization
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## Usage
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To get started using UAssetAPI, first build the API using the [Build Instructions guide](guide/build.md) and learn how to perform basic operations on your cooked .uasset files using the [Basic Usage guide](guide/basic.md).

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