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Extend the "keep closed sprite on memory" time (fix #5603)#5627

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dacap merged 1 commit into
aseprite:mainfrom
ckaiser:memory-time
Feb 13, 2026
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Extend the "keep closed sprite on memory" time (fix #5603)#5627
dacap merged 1 commit into
aseprite:mainfrom
ckaiser:memory-time

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@ckaiser

@ckaiser ckaiser commented Jan 9, 2026

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Implements #5603. Technically the forever option isn't forever forever, but I don't think it counts if the earth isn't gonna be inhabitable by then anyhow and I didn't want to change the underlying code or logic too much.

@ckaiser ckaiser requested a review from dacap as a code owner January 9, 2026 02:23
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clang-tidy review says "All clean, LGTM! 👍"

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clang-tidy review says "All clean, LGTM! 👍"

@dacap

dacap commented Feb 13, 2026

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Looks great 👍 I'll add the 48hs option to the combobox which is missing.

@dacap dacap linked an issue Feb 13, 2026 that may be closed by this pull request
@dacap dacap merged commit 3d124fe into aseprite:main Feb 13, 2026
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@ckaiser ckaiser deleted the memory-time branch May 7, 2026 04:47
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Longer Keep Closed Sprite On Memory Options

3 participants