Fix slices issues preferring just one slice keyframe#5580
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Added a new option to go back to the old behavior (creating new key slices per frame), but we'll try to keep just one slice key.
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Dec 9, 2025
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clang-tidy review says "All clean, LGTM! 👍" |
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Avoids the creation of new slice keyframes by default, which is a confusing behavior (at least until we don't have a proper animated slice support).
Anyway we should probably forget the idea of animated slices, and leave that for hitbox layers (#5347). It makes more sense to have static slices (a "fixed portion of the sprite to be exported").
Fix #2284, fix #5125, fix #5578