From poulton....@googlemail.com on December 11, 2010 21:10:54
What do you need to do? It would be nice if ASE could accurately extract the palette from a RGB image and assign palette values to each pixel. How would you like to do it? This would be an extension of converting a sprite to 8bit from 32bit but with the additional step of assigning accurate palette values before the conversion.
i.e
if (numofcolours < 256) accurately quantize the palette
else quantize an optimum palette.
Original issue: http://code.google.com/p/aseprite/issues/detail?id=3
From poulton....@googlemail.com on December 11, 2010 21:10:54
What do you need to do? It would be nice if ASE could accurately extract the palette from a RGB image and assign palette values to each pixel. How would you like to do it? This would be an extension of converting a sprite to 8bit from 32bit but with the additional step of assigning accurate palette values before the conversion.
i.e
if (numofcolours < 256) accurately quantize the palette
else quantize an optimum palette.
Original issue: http://code.google.com/p/aseprite/issues/detail?id=3