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Include external blend files on build#3214

Merged
luboslenco merged 13 commits into
armory3d:mainfrom
moisesjpelaez:external_blends
Aug 27, 2025
Merged

Include external blend files on build#3214
luboslenco merged 13 commits into
armory3d:mainfrom
moisesjpelaez:external_blends

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@moisesjpelaez

@moisesjpelaez moisesjpelaez commented Aug 22, 2025

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Armory currently supports linked objects from external blend files, but they need to be manually added in a scene in order to be exported to the data directory. With this addition, external blend files and their scenes can be exported without needing to manually link them in Blender, this can help it comes to create game levels.

Instructions:

  1. Set the external blend file's Render - Armory Project - Modules - Root to the main blend file's directory
  2. In the main blend file, set Render - Armory Project - Modules - External Blends to the blend files' directory you want to include in the build process. This will also include subfolders.
  3. To reference the scenes in Haxe or Nodes, use "[SceneName]_[blend_file_name_without_extension]"

Depends on #3213.

@moisesjpelaez moisesjpelaez marked this pull request as ready for review August 26, 2025 15:23
@luboslenco luboslenco merged commit 124b8d7 into armory3d:main Aug 27, 2025
@moisesjpelaez moisesjpelaez deleted the external_blends branch August 27, 2025 11:56
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2 participants