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Ies Texture and Cloud Texture: improvements#3163

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luboslenco merged 5 commits into
armory3d:mainfrom
t3du:IesTexture
Jun 1, 2025
Merged

Ies Texture and Cloud Texture: improvements#3163
luboslenco merged 5 commits into
armory3d:mainfrom
t3du:IesTexture

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@t3du

@t3du t3du commented May 27, 2025

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Both texture use was confusing because it was a world property under a light menu section. And only 1 texture can be used in a world, which can have different lights and all of them uses the same texture.

Besides, the name of the texture which can not be changed was not visible for reference.

The property was defined as a string but was used as a boolean.

I also modified the world reference: is always using worlds['Arm'] instead of get_active_scene().world (context world or play/export scene config world).

image

@luboslenco luboslenco merged commit fa08440 into armory3d:main Jun 1, 2025
@t3du t3du deleted the IesTexture branch June 1, 2025 12:51
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2 participants