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Fix camera spawn position in Blender 4.2.x#3146

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luboslenco merged 3 commits into
armory3d:mainfrom
moisesjpelaez:camera_spawn
May 9, 2025
Merged

Fix camera spawn position in Blender 4.2.x#3146
luboslenco merged 3 commits into
armory3d:mainfrom
moisesjpelaez:camera_spawn

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@moisesjpelaez

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This approach selects all the cameras when the project is exported, so the proper matrix is built for each one. Closes #3131.

@luboslenco luboslenco merged commit bcc70d7 into armory3d:main May 9, 2025
@moisesjpelaez moisesjpelaez deleted the camera_spawn branch May 24, 2025 12:38
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Camera spawns at position Vec4(0, 0, 0, 1) when a scene is changed in runtime - Blender 4.2.x

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