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Fix GetBoneTransformNode: incorrect transform returned#3122

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luboslenco merged 1 commit into
armory3d:mainfrom
t3du:fixGetBoneTransform
Jan 5, 2025
Merged

Fix GetBoneTransformNode: incorrect transform returned#3122
luboslenco merged 1 commit into
armory3d:mainfrom
t3du:fixGetBoneTransform

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@t3du

@t3du t3du commented Jan 3, 2025

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Get Bone Transform works well if only 1 instance of an armature is spawned in the scene. But with 2 or more instances of the armature the Transform returned is not consistent with the action played by that instance at that point.

This PR fixes that so the correct Transform is returned for every instance of an armature.

I finally could solve this problem I got long time ago with this node.

@luboslenco luboslenco merged commit ffb7730 into armory3d:main Jan 5, 2025
@t3du t3du deleted the fixGetBoneTransform branch January 7, 2025 00:52
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2 participants