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Incorrect window resolution when rendering in the browser #3127

@BVAFantasy

Description

@BVAFantasy

Thank you for contributing to Armory!

Description
Issue description.

The problem is when rendering through the browser. If you select the Window mode, the resolution is displayed correctly, but a scroll bar appears on the right side of the window (as it should be). If we want to remove the stripe and select "Full Screen", the window resolution is displayed incorrectly, it is not even clear where it comes from.

To Reproduce
Steps to reproduce the behavior.

I set the "Full screen" mode (to understand what's going on, I made a node bundle of resolution display)
I've tried different versions of blender and armory.

Expected behavior
What you expected to happen.

The window resolution should adjust to its size and not be so small. When rendering with Krom, there is no such problem, the resolution is normal, scaled to the size of the window.

System
Blender: 3.6.20
Armory: 2025.1.0
OS: Ubuntu 24.04.1 LTS
Graphics card: NVIDIA GeForce GT 710

Test File
(drag & drop the zipped .blend file here)

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Image

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Image

Maybe there is some option that I did not enable) I'd appreciate a hint, I didn't find it in the manual.
If this is not an bug, please correct the message label. Thank you.

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