ARROW-8793: [C++] Do not inline BitUtil::SetBitsTo #7296
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Local benchmarks suggest that there is 3-4 ns of overhead for manipulating small bitmaps when it is not inline.
inline (argument is byte size of bitmap):
non-inline:
If it can be demonstrated that inlining can meaningfully improve the macroperformance of some function, then we could lift the implementation into a
SetBitsToInline, but until then I think it makes sense to keep it in bit_util.cc