Audio device picker#2028
Merged
diogotr7 merged 7 commits intoantonpup:devfrom Jun 2, 2020
Wibble199:feature/audio-device-picker
Merged
Audio device picker#2028diogotr7 merged 7 commits intoantonpup:devfrom Wibble199:feature/audio-device-picker
diogotr7 merged 7 commits intoantonpup:devfrom
Wibble199:feature/audio-device-picker
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Helps with easily swapping devices on-the-fly.
…or the local pc inf game state. Changing the gamestate device requires a restart.
This allows re-creating the MMDevice on the correct thread. The device is only recreated if the ID has changed, so the only overheard of calling it each frame is a string comparison.
How dumb am I to not notice this bug at first... :(
diogotr7
approved these changes
Jun 2, 2020
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Adds the ability to select which audio device to use for individual audio visualizer layers and globally for the local pc information game state.