e.g., in Meshing, all attributes are unclickable. Presumably, it is because we need to document the types in the code so that the type is clickable. Let's experiment with that. This is a general issue that we could try to solve in the same way. It's very important - otherwise we cannot show how the code fits together. Similar issue for arguments. Note how launch_fluent's arguments are fully documented due to the docstring in the code.
e.g., in Meshing, all attributes are unclickable. Presumably, it is because we need to document the types in the code so that the type is clickable. Let's experiment with that. This is a general issue that we could try to solve in the same way. It's very important - otherwise we cannot show how the code fits together. Similar issue for arguments. Note how launch_fluent's arguments are fully documented due to the docstring in the code.