var gun = Gun();
// undefined
var keyC = gun.get('keyC').on(function(val){ console.log('keyC val', val) });
// undefined
// gun.js:1077 Warning! You have no peers to connect to!
// WAIT SOME TIME BEFORE DOING THE NEXT
gun.put({hello: 'world'}).key('keyC');
// Gun {_: Object, __: Object, back: Gun}
// 2gun.js:1077 Warning! You have no peers to connect to!
// WE SHOULD HAVE EXPECTED THE console.log TO HAVE BEEN CALLED!