add finalizer when build resource to reduce one patch call to api server#477
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We can add a test to add data |
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@kangclzjc i personally don't think a test is necessary for this change. If the other reviewers think it's necessary then we can try and add a test. |
Ronkahn21
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Mar 15, 2026
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LGTM overall but I would want you to add tests for building the objects to make sure we build with finalizer on
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Hi @Ronkahn21 , this PR use the same method which utils provide, I think already have the unit test for
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danbar2
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Apr 28, 2026
shayasoolin
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Apr 28, 2026
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Signed-off-by: kangclzjc <kangz@nvidia.com>
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What type of PR is this?
/feature
What this PR does / why we need it:
Add finalizer for pcsg/pclq in advance to reduce one patch and reduce one call to api server. When we have hundreds of thousands of pcsg/pclq, it could reduce much pressure on api server.
Which issue(s) this PR fixes:
Fixes #450
Special notes for your reviewer:
Does this PR introduce a API change?
Additional documentation e.g., enhancement proposals, usage docs, etc.: