sillyhacks Project We are Team.sillyTwo making a game for the sillyhacks 48-hour hackathon. Our game is a wacky 3D hackathon simulator adventure game. You have 24-hour aka 24 minutes to build skills, meet new people and survive the hackathon.
Inspiration We were inspired by the simulator games of our day, some that are serious and some that are silly!
What it does It offers you a chance to experience a hackathon without having to be in a hackathon. Time to get stressed and get silly!. You play as a hacker at the live Silly Hacks Hackathon. Walk around and check out some of the sponsors!. Take a look at what your other hackers are doing! You have full control over the character and can choose to take the opportunities to attend workshops, take a nap, or get a snack! But make sure you keep on eye on that timer! If your project isn't at least 75% done then you don't have an MVP! Let your energy run low and you will not make it till the end! Time to feel the stress of participating in a live hackathon!
How we built it We built this project using the free Unity Game Engine with the github student developer pack. We also used c# to program the game logic and characters.
Multiple scripts were used to achieve the effects for the game logic.
We used GitHub to collaborated the different parts of the work we were tasks to completed.
Challenges we ran into Accomplishments that we're proud of The design of all the rooms in the hackathon simulator, the game logic offers different gameplay styles.
What we learned How to prototype and build a level and use assets to build levels quickly.
What's next for SillyHack Simulator Offer different difficulty levels such as: 24 hour Hackathon - Easy 48 Hour Hackathon - Medium 72 Hour Hackathon - Hard
Offer Mini games to increase experience
Include dialogue tree between other non playable character.
Built With c# unity