load test client make concurrent requests#4149
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peterzhongyi merged 2 commits intoagones-dev:mainfrom Apr 10, 2025
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igooch
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Build Succeeded 🥳 Build Id: 74e2a610-9fa2-4be9-9cfc-e3d80c8191de The following development artifacts have been built, and will exist for the next 30 days:
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The load test started clients concurrently, but didn't make request concurrently. Without this change, clients make synchronous allocation calls, which is super slow.
With this change, we can achieve allocation speed of ~300 GameServer per second. (Note that with 15 clients making 100 requests, the allocation speed was ~400 gameservers per second)