Unreal SDK - Added counters to unreal sdk#3935
Unreal SDK - Added counters to unreal sdk#3935igooch merged 14 commits intoagones-dev:mainfrom GloryOfNight:feature/unreal-counters
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…nes into feature/unreal-counters
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@tvandijck and @KiaArmani as the most recent contributors to the Unreal SDK, would you review this PR? |
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Any updates? It would be great to have it in 1.43 :) |
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1.43 release is getting cut in a few hours, so it's probably too close for this release. @zifter or @KAllan357 would you be able to test and validate the changes in this PR? |
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@igooch I'm working with @GloryOfNight in the same company and these changes are made by my request. I actually can confirm, that it's tested, because we are using those changes currently in production. |
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We only using counter decrement. Get/Set Counter is not tested. |
Found an issue with default initialized content string that by default {} (braces). That caused Get req. to fail.
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Tested, found issue with GetCounters() call related to default initialized content string as braces. Fixed it. |
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Any updates? |
igooch
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Approving based on reviews by @KiaArmani and @zifter. Thank you for the contribution!
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What type of PR is this?
/kind feature
What this PR does / Why we need it:
Added counters to unreal sdk
Which issue(s) this PR fixes:
n/a
Closes #3648 (partially)
Special notes for your reviewer:
Validity of http requests not tested.
Build log as requested in CONTRIBUTING.md:
buildWin64Editor.log