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Common - Add status effect for setPhysicsCollisionFlag#11230

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PabstMirror merged 2 commits intoacemod:masterfrom
DartRuffian:setPhysicsCollisionFlag-statusEffect
Feb 1, 2026
Merged

Common - Add status effect for setPhysicsCollisionFlag#11230
PabstMirror merged 2 commits intoacemod:masterfrom
DartRuffian:setPhysicsCollisionFlag-statusEffect

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@DartRuffian
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When merged this pull request will:

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  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

@DartRuffian
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The _set > 0 may need to be flipped, wasn't working when I tried using it with reason1 being true and reason2 being false.
Will mess with it more but I have work

@PabstMirror
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true to enable collision, false to disable it

I think the goal is to disable when any flags are set
So we may want to invert the logic and the name?

@DartRuffian
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Probably, I flipped the _set bit but didn't have time to test it before work

@PabstMirror PabstMirror added the kind/enhancement Release Notes: **IMPROVED:** label Jan 12, 2026
@PabstMirror PabstMirror added this to the 3.20.3 milestone Jan 12, 2026
@DartRuffian
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Should the name maybe just be disableCollision? Very different name but not really sure what else would work

@johnb432
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I'd really like to move these to CBA at some point, so more mods can utilize the system, so mods step less on each others toes.

@DartRuffian
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DartRuffian commented Jan 18, 2026

That'd be great, just want them in CBA's common?

@johnb432
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That'd be great, just want them in CBA's common?

I don't really know, but at this stage it's only a wish on my part.

@DartRuffian
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DartRuffian commented Jan 18, 2026

I did a lot of the "grunt work" in CBATeam/CBA_A3#1809 if you'd like to look. I'd really like them in CBA for some other mods where I can't have ace as a requirement

@PabstMirror PabstMirror merged commit bba36ce into acemod:master Feb 1, 2026
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3 participants