Artillery Tables - Don't block zeroing for turrets without elevationMode#10810
Merged
PabstMirror merged 2 commits intomasterfrom Apr 1, 2025
Merged
Artillery Tables - Don't block zeroing for turrets without elevationMode#10810PabstMirror merged 2 commits intomasterfrom
elevationMode#10810PabstMirror merged 2 commits intomasterfrom
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rautamiekka
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Mar 17, 2025
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
LinkIsGrim
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Apr 1, 2025
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ref https://discord.com/channels/105462288051380224/122121444703338496/1350954562466480249
For turrets not using an elevation mode (i.e. mouse controls elevation instead of pageUp/Down)
Show the info 1 step below, so it doesn't block vanilla ranging (discreteDistance)
vanilla zeroing will have a negative effect, so it's best to range as low as possible
Could possibly handle the vanilla zeroing, but it would be a lot of work for something pretty uncommon
just range 100 and it's very close