Description
I wrote an extension which used to be able to let the game go borderless mode on Windows, macOS, and Linux. While Windows and Linux still work, it seems internal changes to the macOS runner are preventing the extension from working in newer releases of GameMaker. I want to also add that the dylib's internal code works in a raw Objective-C Xcode project, completely separate from GameMaker, so it is clear to me this is a GameMaker bug. Under the extensions subfolder of the project folder, there is the source code to the dylib.
Expected Change
Allow Going Borderless Mode Using Native Extension On Mac
Steps To Reproduce
- Start GameMaker
- Import Reproducible YYZ: BorderToggler.zip
- Run project, attempt to click on the window
- See the issue, nothing happens, the window decorations/titlebar/border does not go away or toggle like it was supposed to
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.6.2 (Monthly)
Which platform(s) are you seeing the problem on?
macOS
Contact Us Package Attached?
Sample Project Added?
Description
I wrote an extension which used to be able to let the game go borderless mode on Windows, macOS, and Linux. While Windows and Linux still work, it seems internal changes to the macOS runner are preventing the extension from working in newer releases of GameMaker. I want to also add that the dylib's internal code works in a raw Objective-C Xcode project, completely separate from GameMaker, so it is clear to me this is a GameMaker bug. Under the extensions subfolder of the project folder, there is the source code to the dylib.
Expected Change
Allow Going Borderless Mode Using Native Extension On Mac
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.6.2 (Monthly)
Which platform(s) are you seeing the problem on?
macOS
Contact Us Package Attached?
Sample Project Added?