Dissolve an MSDF Text and build a particle system that can handle textures and 3D shapes using Three.js new shader language TSL.
# Install dependencies
npm install
# Start development server
npm run dev
# Build for production
npm run build
# Preview production build locally
npm run preview- three-msdf-text-utils by Léo Mouraire
- msdf-bmfont-xml by Shen Yiming
- Perlin Texture from Screaming Brain Studios
Thibault Introvigne: X, LinkedIn, Portfolio
