Bug fix for drag and nonhydro body block mass #1464
Merged
+0
−0
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This PR fixes a minor issue (only in dev) from the library merge in #1411. It reverts the nonhydro and drag body blocks back to using
body.massinstead ofbody.hydroForce.hf1.mass. body.hydroforce is limited for those body types and doesn't contain all of the necessary information. Also variable hydro is not used for those bodies, so we may as well use body.mass directly