Conversation
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Well we have a fix for for the r_clear-triggered bug, but maybe we should still set it to 0 for the non-fastsky ones as a precaution against other bugs? |
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After some thoughts, this is what I think about:
I'm yet to see some hardware supporting medium preset to get a performance difference from |
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Daemon#473 seems doubtful to me. |
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But isn't sky meant to be drawn before anything else? As far as I know that's part of why we can't draw sky over other things and then, sometime objects from other rooms can be seen through the sky… because sky is meant to be drawn before. |
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In the normal case I suppose the sky should always have the largest depth and be sorted first. But I'm not sure it couldn't happen in some case like with cameras/portals etc. |
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