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Remove peaceful town public spawns#984

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Goosius1 merged 1 commit intoTownyAdvanced:masterfrom
Goosius1:adjusted_config
Oct 2, 2025
Merged

Remove peaceful town public spawns#984
Goosius1 merged 1 commit intoTownyAdvanced:masterfrom
Goosius1:adjusted_config

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@Goosius1 Goosius1 commented Oct 2, 2025

Description:

  • Remove peaceful town public spawns (as the justification no longer exists)
  • Change the default close-victory/defeat warchest split from 50/50% victor/loser to 95/5%

New Nodes/Commands/ConfigOptions:

N/A


Relevant Issue ticket:

N/A


  • [ N/A ] I have tested this pull request for defects on a server.

By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the SiegeWar License for perpetuity.

@Goosius1 Goosius1 self-assigned this Oct 2, 2025
@Goosius1 Goosius1 marked this pull request as ready for review October 2, 2025 09:15
@Goosius1 Goosius1 added this to the 3.0.0 milestone Oct 2, 2025
@Goosius1 Goosius1 merged commit 00cc792 into TownyAdvanced:master Oct 2, 2025
@Goosius1 Goosius1 deleted the adjusted_config branch October 2, 2025 13:46
@Goosius1 Goosius1 changed the title Some config adjustments Removed peaceful town public spawns Oct 3, 2025
@Goosius1 Goosius1 changed the title Removed peaceful town public spawns Remove peaceful town public spawns Oct 3, 2025
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2 participants