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Fixes
examples/text2dcrash, and provides more logical API for specifying text boundsTextBoundsincluding constructors.Removed uses of
f32::MAXandf32::INFINITYto represent "unbounded", replacing these with "None" (unbounded). This uses the API that landed in pop-os/cosmic-text#70 instead. This prevents adding to overflow leading to a panic.Repurposed
Text2dBoundsasTextBounds, and used it in the pipeline instead ofVec2.