Wrapper for Unreal Engine's IGenericTeamAgentInterface using Gameplay Tags
Clone the repository in your project's Plugin directory.
- Inherit IGenericTeamAgentInterface for the actor that you want to use teams on
- Add UExtendedTeamAgentManager component to that actor
- Redirect all IGenericTeamAgentInterface calls to UExtendedTeamAgentManager counterparts
- Use UExtendedTeamAgentManager::SetTeamId() set change the team, or assign it from Details Panel from the editor

