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Extended Generic Team Agent

Wrapper for Unreal Engine's IGenericTeamAgentInterface using Gameplay Tags

Installation

Clone the repository in your project's Plugin directory.

Example

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Source file

Usage

  1. Inherit IGenericTeamAgentInterface for the actor that you want to use teams on
  2. Add UExtendedTeamAgentManager component to that actor
  3. Redirect all IGenericTeamAgentInterface calls to UExtendedTeamAgentManager counterparts
  4. Use UExtendedTeamAgentManager::SetTeamId() set change the team, or assign it from Details Panel from the editor

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Wrapper for Unreal Engine's IGenericTeamAgentInterface using Gameplay Tags

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