Debug: dev flags, HUD elements, CLI (F1 to toggle overlay).class BudgetTracker: per-frame tallies (tris, particles, RAM, etc.).initDebugOverlay(game): installs overlay if dev mode is enabled.
import { initDebugOverlay } from './runtime/debug.js';
// Called by engine in dev; you can call manually if needed:
initDebugOverlay(window.__game);