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RA on GameCube with libogc2 support

See the dist-scripts folder for zipped core sources compatible with this version.

This is mainly identical to my original RA fork (known as Hexaeco or Shin-RA) but has fixes that allows it to compile on the latest devkitppc.

ARAM is not used in any core, so there is much room to improve.

This is currently not made with the Wii in mind, and since it is based on a 2015 build of RA, this will probably remain a hard fork and separate from the Wii version, which is still stuck with the older devkit.

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RetroArch type Hexaeco built for GC with libogc2 specifically.

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GPL-3.0, GPL-3.0 licenses found

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