Studying to become an Electrical Engineering Technologist in Winnipeg, with a structured plan to fast-track to full engineering accreditation. I build practical skills for a career in mechatronics and robotics through hands-on development: contributing to open-source software, designing custom electronics, programming microcontrollers, and developing games.
- Open Source C++: Actively contributing to the Bambu Studio slicer. My merged features include a thread tool, connector previews, and cut-tool auto-centering. Currently working on more features for the cut tool.
- Deity: A 3D-printable tabletop board game utilizing microcontrollers and RFID tags.
- Pretty Violent: A pop-metal, rhythm-based action game with dynamic graphical changes based on in-game actions.
- 3D Modeling: Using Solid Edge to prototype functional prints and hobby items locally on my Bambu Lab P1S.
- Languages: C/C++
- CAD & Fabrication: Solid Edge, Bambu Studio, FDM 3D Printing
- Hardware & Embedded: Microcontrollers, RFID Integration, Electronics Prototyping