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This repository contains the code for Stack Overflow's April 1 2016 game, Unikong. Inspired by Donkey Kong, unicorns, and a good excuse to learn some Phaser. (Specifically, Phaser 2.4.6.)

There's nothing in this code that screams "best practice!", but it's a decent example of a complete game with concerns relatively separated.

A couple things changed since the game ran on Stack Overflow proper:

  • pausing now works when "continuing" the game after a win;
  • Joystix Monospace font has been replaced everywhere it's not baked into a static image due to the font's licensing constraints.

This version of the game is playable here.


Some sounds provided by Morten Barfod Søegaard, Little Robot Sound Factory, under CC BY 4.0.

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Stack Overflow's April 1, 2016 game

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