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Feature request: Ability to use sigmatch without compile time literals using runtime variables instead #4

@MattMills

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@MattMills

Hello again @SpriteOvO,

Your code uses much newer C++ concepts than my brain does, and I'm at a complete loss while trying to build a Lua module that allows use of sigmatch searches from within Lua as I can't figure out how to use ""_sig with a variable std::string received from Lua...

Is this possible or would it require changes to the way the library works?

Thanks,
Matt.

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