Merged
Conversation
Efnilite
approved these changes
Jan 26, 2026
APickledWalrus
approved these changes
Jan 26, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Problem
Item of throwable projectile has existed for a while, but item of arrow still does not work, meaning the functionality for overridding tipped arrows shot from a bow is awkward at best, as you have to spawn a new tipped arrow and set the event-entity.
Solution
Adds a AbstractArrowSlot slot for ExprItemOf, which allows access to AbstractArrow#setItemStack
Note that this doesn't change the behavior of spectral-arrows or vice-versa, but it can change a normal arrow into a tipped arrow and back.
Testing Completed
Manual confirmation.
Supporting Information
I'm putting this on patch since it seems like overlooked functionality that should already exist, rather than an entirely new feature. Down to change that if anyone disagrees.
Completes: none
Related: none
AI assistance: none