This is the repository for the 6 month Minor Skilled course from Saxion University of Applied Sciences.
The project was developed by 7 students using Unity.
Stellar sprint is a 3D action roguelike featuring a robot traveling from planet to planet, ever increasing in power.
click to watch gameplay footage
The gameplay loop involves the player landing on a planet, completing objectives and advancing to the next planet.
These are some of the colorful environments the player can explore:
Along the way players will kill enemies to gain gold, which in turn can be used to purchace powerful upgrades.
Upgrades are found in 3 seperate tiers and have a wide variety of effects.
These are some of the upgrades that can be found:
The game features plenty of additional features such as:
- Item Shop
- Inventory System
- Settings Menu, Including fully remappable controls
- Stats & Result Screen
Emma Balduk
Lead Artist / Concept Artist / Setdressing
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Diana Cojocaru
3D artist
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Mitchell Hartwig
UI designer
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Wouter Meermans
Sound designer
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Arvid van den Hoogen
Team Lead / Lead Programmer / Software Architect / Gameplay Programmer
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Niels de Gruijl
Gameplay Programmer / Player Programmer
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Freek Pluim
Enemy AI programmer
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Deniz Jan Fisekci
3D Freelance Artist
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