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PraneetBala/README.md

Hi there, I'm Praneet! ๐Ÿ‘‹

Portfolio LinkedIn Google Scholar

I'm a Ph.D. Candidate in Computer Science at the University of Minnesota - Twin Cities, working at the intersection of Computer Vision, 3D Vision, and Neuroscience. My research focuses on developing self-supervised frameworks for 3D motion prediction, markerless pose estimation, and understanding the neural correlates of freely moving subjects.

๐Ÿ”ฌ What I'm currently working on

  • Prototyping a third-person narrative game (Aghori) with Unreal Engine, simulating supernatural combat and dynamic particle systems using C++ and Python.
  • Designing a video-to-3D pipeline for environmental reconstruction using Gaussian Splatting and COLMAP.
  • Automating geometric constraint detection for parametric CAD using Computer Vision and Deep Learning.
  • Researching 3D pose generation with latent diffusion models (ControlNet) from multimodal data.

๐Ÿ› ๏ธ Tech Stack & Tools

  • Languages: Python, C++, MATLAB, JavaScript
  • ML Frameworks: PyTorch, TensorFlow, OpenCV, Keras
  • Domains: 3D Reconstruction, Pose Estimation, Diffusion Models, Domain Adaptation
  • Graphics & Systems: OpenGL, CUDA, Blender, Unreal Engine, SolidWorks API
  • MLOps: Docker, CI/CD, Git

๐ŸŒŸ Selected Publications & Datasets

  • OpenMonkeyChallenge: Dataset and Benchmark Challenges for Pose Estimation of Non-human Primates (IJCV '23)
  • Self-supervised Secondary Landmark Detection via 3D Representation Learning (IJCV '23)
  • Automated Markerless Pose Estimation in Freely Moving Macaques (Nature Communications '20)

Feel free to explore my repositories below. If you'd like to collaborate or chat about 3D Vision, generative AI, or neuroengineering, feel free to reach out via LinkedIn or email!

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  1. OpenMonkeyStudio/OMS_Data OpenMonkeyStudio/OMS_Data Public

    This repository stores the information about the data generated and used in the project

    22 2

  2. sketch-to-constraint sketch-to-constraint Public

    Python

  3. gaussian-splatting-pipeline gaussian-splatting-pipeline Public

    Python

  4. Ray-Tracing Ray-Tracing Public

    This repository contains files for the Ray Tracing project that was developed as part of the course CSCI 5607 [Fundamentals of Computer Graphics 1 (Fall 2019)]

    C++