Added distance fade and alpha dithering #531
Merged
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Description
Added new shader features (for Standard and StandardPBR):
These new features bring the variant count from 16 to 64 (2^6).
Compilation of the Standard and StandardPBR shaders is still pretty quick (less than 50ms on my machine).
Related Issue(s)
N/A
Review Guidance
Write here.
Screenshots/GIFs
New features
OvEditor_bAF7XbC4XF.mp4
Alpha dithering
OvEditor_Kv9vzyoMPF.mp4
Distance fade
Shader compilation time