Improved default scene: skysphere + post-processing + better grid #511
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Description
RGBA16Finstead ofRGBA32F0.8fto1.0f0.1fto0.03f(works better with PBR)StandardPBR.ovfxshader instead ofStandardPBR.ovfx(0,0,0)(not visible when using a skysphere)CreateNewMaterialfunction used by the asset browser to not use hard coded XML materials, but use the serialization system instead.DebugActorRenderPassfor outline rendering (was necessary since the clear was removed from theGridRendererPass)Limitations
Related Issue(s)
Fixes #380
To-Do
Fix bloom not working well with skysphere (bloom shouldn't apply to the skysphere at all)bloom should apply to the skysphere, but bloom settings could be tweaked by the user based on the skysphere.Review Guidance
Write here.
Screenshots/GIFs
OvEditor_gXUT9p1HEC.mp4
_New flow from starting the editor