Description
See GLFW issue about RDP: glfw/glfw#1276
See GLFW issue about VM: glfw/glfw#2463
Temporary Workaround
In CameraController.cpp, remove:
m_window.SetCursorMode(OvWindowing::Cursor::ECursorMode::DISABLED);
To Reproduce
Steps to reproduce the behavior:
0. Setup a virtual machine
- Connect to VM using Microsoft Remote Desktop
- Run Overload
- Right click on the scene and try to move the FPS camera
- Notice issue
Expected behavior
The mouse should behave properly, whether it's cursor is disabled or not.