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Rework VertexArray::BindAttribute to be easier to use #395

@adriengivry

Description

@adriengivry

Problem this feature should fix
Currently the VertexArray::BindAttribute method is a bit tricky to use, as it requires to keep track of the stride and count.

Expected solution
We could automatically deduce stride and count by having 2 methods:
VertexArray::PushAttribute and VertexArray::PopAttribute

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