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Render Pass CPU Profiling #333

@adriengivry

Description

@adriengivry

Problem this feature should fix
The profiler currently doesn't log any CPU time related to render passes.

Expected solution
We should add a profiler spy before drawing each pass in the CompositeRenderer::BeginFrame.
I've also noticed that OvRendering is missing OvAnalytics in its dependencies, so this needs to be added first.

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