fix: Guard invalid CefSharp frames in load callbacks#538
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valarnin
approved these changes
May 29, 2026
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I'm not sure if this will actually fix the issue since it's possible that this is caused by cross-thread concurrency/updates, but I'll approve it since it's not hurting anything. |
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A user reported an exception from
HtmlRenderer:On that user's PC, the error appears to occur after the ACT main form has loaded, and only when the game is running.
This PR guards
FrameLoadStartandFrameLoadEndagainst invalid frames, but the exact reason that causes the invalid frame is still unclear.